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LMC:
How and why did you get into teaching?
JS:
I
have always loved sharing knowledge with, and gaining it from,
others. The main reason I started the classes was to offer the kind
of forum that I wish had existed when I was a kid. It’s hilarious
that, when I’m teaching someone, I’ll sometimes look up to see them
staring around the room listlessly instead of paying attention to
what I’m showing them. Maybe it’s the jaded youth of today, but I
would have been so excited to be learning from a professional when I
was a kid that I would’ve been shitting myself. Of course, my
classes are for all ages, and I find that it’s really great to have
such a wide variance in the ages of the student body.
LMC:
What are some common mistakes you see sculptors making, typically
beginners?
JS:
Flatness, flatness, flatness. It is so important to continually view
your sculptures from ALL ANGLES as you work on them. If you only
focus on the sculpture head-on, the profile will suffer. If you
focus only on the profile, the converse will be true. Don’t be
afraid to exaggerate forms, bring them out. It is better to have a
sculpture that is too extreme than one that isn’t extreme enough.
LMC:
What about lighting while you work… what do you recommend as a good
setup?
JS:
I remember discussing
lighting preferences with Rick Baker of all people, and we both
agreed that our favorite light to sculpt by is one strong, overhead
lamp that shows forms very dramatically. It’s just a personal taste,
I suppose. Some guys I know like as much light as possible; several
lamps as well as some daylight.
LMC:
What
about painting mistakes?
JS:
Typically, problems that many painters seem to have are either a
flatness to the paintjob (no depth), or a muddiness (all the colors
run together). It is difficult to explain in an interview how to
remedy these problems, but I cover it loosely in the latest Movie FX
Magazine.
LMC:
What can the pros learn from your classes?
JS: I
suppose that depends on the pro. Rick Baker, nothing I would think.
But I get an awful lot of professional CGI guys in my classes who
are eager to get a better understanding of form and volume in the
‘real’ world as opposed to cyberspace. I even taught a class in San
Francisco to the guys at Phil Tippett’s.
LMC:
Any particular students you have
taught that really stand out?
JS:
There
is one kid who was only 13 when he started coming to my class who
has grown just phenomenally. He is 19 now and attends Art Center and
his work is fantastic. His name is Jared Marantz, and believe me, he
is a name to watch.
LMC:
You
are widely regarded as one of the best. What do you attribute this
success to?
JS:
It
still seems unreal to me that I should be considered among the best;
I’ll be at a convention or something, and someone will come up to me
and say “Mr.Schell, I’m a big fan…” That’s really trippy. It seems
like yesterday that I was fighting for every scrap of respect I
could get! The great irony is that now that I’ve achieved this
‘status’, it’s nowhere near as important to me as it was 13 years
ago. A good friend once said “Y’know,it’s not really what you
achieve in this silly business---it’s the friends you make, the
experiences you have. That’s what makes this industry worth
it.” He’s right. If I had to attribute my success to anything, it
would simply be tenaciousness; refusing to fail, and sticking around
long enough to make it.
LMC:
How would you describe your attitude to learn and succeed growing
up? Were you a natural at all this, or did you just put in the
long hours needed to learn and through experience became good, or a
combination of the two?
JS:
Definitely a combination of the two. I think that having a
particular way of viewing the world, a way that is common in many
artists, is the springboard from which the dedication and obsession
come. A person with very little natural ability can eventually
become technically proficient at any given skill, but talent
is what separates the artist from the technician.
LMC:
Any other artists you admire?
JS:
That’s
a big question. Obviously, all the classical artists of the
Renaissance. As far as artists I know personally: Miles Teves, Jose
Fernandez, Steve Wang, Kenneth Brilliant, Bernie Wrightson, John
Wheaton, Moto Hata, Aaron Simms, Mitch Devane, Bill Basso, Kazu Hiro
and many others… all these guys are friends of mine in the industry,
and I have learned an incredible amount from each of them. As far as
artists in general go: Frank Frazetta, Micheal Whelan, Brom
(although the poetry is a bit much), Franco Saudelli, Richard Corben…
almost every artist that has done fantasy-type work has created
something I like—it would take years to count all my influences!
LMC:
What
about up and coming artists?
JS:
I
know a ton of great artists that are starting to get more
recognition. A fellow who took my class a few years ago named Lee
Romaire just won an Emmy. When he was in my class, he showed
promise—then out of nowhere I stopped by the Henson Studio to have
lunch with a friend and saw these fantastic sculptures of weird
little characters. I asked my friend (a guy named Mario Torres, yet
another incredible sculptor) whose work it was. It was Lee’s, and
his abilities had grown just amazingly! Mario, like I just
mentioned, is another fellow who blows me away now. When I met him,
he seemed to have a promising flair…but after a few years, he was so
fast and so sure-footed in his work that I was astonished. When I
can, I hire him to help me out with sculpture at the shop. He is
just great. A kid I know named Peter Murphy (not the guy from
Bauhaus) is getting damned good, too. I will have to kill him, I’m
afraid. John Fuller, another former student, is very talented as
well and now works professionally in the business.
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